GamersField-Gaming Reviews
Despite a promising demo, PSVR adventure game Eden Tomorrow ends up disappointing
Sun, 17 Feb 2019 14:00:00 +0000

Last month a free demo for Eden Tomorrow appeared on the Playstation Store. The first 30 minutes of this sci-fi adventure game were included and after playing it through on stream, I came away with high hopes. It seemed more polished than your average PSVR title and the demo ended on a cliffhanger which (as any good demo should) left me excited to experience what happened next.

Unfortunately, after recording myself playing through the first hour and a half of the full release, I'm sad to report that the game never really reaches the heights promised by the demo. In actual fact, after passing the point where the demo ends, the overall quality starts taking a noticeable dip and what I thought was going to be a rip-roaring space adventure, quickly turns into a dull guided tour around bland, brown and basic environments.

You can watch my disappointment unfold in this week's episode of Ian's VR Corner below, which kicks off with a belter of a tune, even if I do say so myself.

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Angry Birds VR: Isle of Pigs is Angry Birds in VR and not much else
Sun, 10 Feb 2019 14:00:00 +0000

Crikey, the Angry Birds franchise is going to be 10 years old this year! How time flies and other assorted bird puns...

In the past, the Angry Birds have spread their wings and hung out in the Star Wars Universe, they've starred in their very own Hollywood movie and they've even opened a theme park or two. That's why it's rather surprising that, aside from some fan made mods and prototypes, Angry Birds VR: Isle of Pigs is the first time the burbs have officially made the jump to VR.

So far the game is only available on Vive and Oculus and you can watch me play through a selection of levels from the first two worlds in this week's Ian's VR Corner. Apologies in advance for the singing at the start.

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Red Matter is PSVR's best 'escape room' game to date
Sun, 03 Feb 2019 14:00:00 +0000

Have you ever found yourself staring in slack-jawed amazement at a pane of glass? I'm not talking about that fancy stained glass you might find in churches and cathedrals here, I'm talking normal, everyday glass that's seen a bit of wear and tear. The sort you might see in the windows of a bus perhaps, or a train. You know the type, it's grimy, it's covered in scratches and smudges and subliminally it shouts, "People have been here before!".

In real life I wouldn't give that kind of thing much more than a passing glance, but if glass is done right in VR? Well then it adds this undeniable sense of realism to your surroundings. Simple things like slight smears on the smooth surface of a window can subtly reinforce the illusion of depth. A reflection of light viewed at just the right angle might illuminate dozens of tiny scratches, which suddenly makes the world feel lived in. These may sound like small things, but they all contribute to something every VR adopter wants; heightened immersion in a virtual space.

Why am I telling you this? Well, there's a couple of moments where I get positively giddy about simple panes of glass in this week's Ian's VR Corner and you can witness them for yourself in the video below, where I play through the first hour of Red Matter on Playstation VR.

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A Fisherman's Tale lands some great VR moments but it won't leave you hooked
Sun, 27 Jan 2019 14:00:00 +0000

You know how when you hold up one mirror in front of another one you can see yourself reflected into infinity? Well, A Fisherman's Tale is a bit like that but with added Sou'westers, puppets and talking crustaceans.

This odd but charming mixture of narrative adventure and physics puzzler does its best to entertain and there are some lovely moments in here that demonstrate the wondrous possibilities of VR. Sadly the incredibly short run time means that A Fisherman's Tale's inventive and original premise ends up feeling rather underdeveloped. There's a potential for greatness here but it's not quite reached and instead of thinking "Wow, that was great!", when I finished the game, it was more a case of, "Wow, was that it?!".

If you'd like to see the game in action, you can catch a glimpse of me playing the first two levels of A Fisherman's Tale in this week's episode of Ian's VR Corner. Oh, and if you don't get the little visual gag and song at the start, congratulations, you're not old!

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Ace Combat 7 in VR is phenomenal (if you have the stomach for it)
Sun, 20 Jan 2019 14:13:00 +0000

I'm absolutely terrified of flying in real life. Even just stepping onto a passenger plane is an ordeal for me so the thought of piloting a jet-propelled fighter plane in real life? Well lets just say I'd have to be wearing the brown flight suit that day...

Flying in virtual reality however is a different story. The moment the wheels of my F/A-18F first left the deck of the Aircraft carrier in Ace Combat 7 and the plane took to the skies, I whooped out loud. I grit my teeth and held my breath during my first VR dog-fight. The chase was intense, twisting and turning through the air before flying into the thick clouds above us. Water droplets started forming on the glass of my cockpit and then suddenly I burst out into the clear blue skies above, the droplets turning into trickles as they quickly ran off the glass. It was at this point that I launched an air-to-air missile at my target, it thundered through the skies, connected with the fuselage of the plane in front of me and then BOOM, scratch one bogey!.

As I flew through the fiery wreckage left behind, I let out and even louder whoop. The adrenaline rush had me hooked and I hurriedly scanned the radar for my next target so I could do it all again. I don't think I'll ever forget flying through that first explosion though. The initial rush of the combat was incredible but being able to crane my neck around to watch the debris disappear into the distance brought it all to life. I might be scared of flying in the real world but up in the virtual skies? Oh my word, it's thrilling to the extreme.

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PSVR gains a competent, competitive first-person MOBA with Megalith
Sun, 13 Jan 2019 14:00:00 +0000

MOBAs are genuinely one of my least favourite video game genres so I was pleasantly surprised when I found myself thoroughly enjoying Megalith; the newest addition to the PSVR's ever expanding library.

If I had to pinpoint exactly what it was that caused this change of heart, I'd say it was probably the new perspective that VR brings to the genre. Instead of playing from above like some kind of omnipotent being, in Megalith you experience the action in first-person perspective, something that makes the proceedings feel a lot more immediate and exciting.

If you want to see Megalith in action for yourself, you can watch me play through a couple of matches in this week's episode of Ian's VR Corner. In the video below, I cover the gameplay basics, demonstrate a couple of the Titans and even manage to do some wins. I know, incredible, right?!.

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Borderlands 2 VR brings a wealth of gameplay to PSVR
Sun, 06 Jan 2019 14:00:00 +0000

By the time Borderlands 2 VR had made it's way onto the Playstation Store late last year, I was already a couple of trays of mince pies into my Christmas holidays. That meant my last proper piece of VR coverage on the site (aside from my PSVR Games Of The Year list) was a look at the unbelievably dismal, Gungrave VR.

If only Borderlands 2 VR had released a little earlier in December. Then I could have finished 2018 on a high note rather than a deflated sigh. You see, Borderlands 2 VR is one of the few titles on the Sony's VR platform to offer a full, 25+ hour campaign and as such it's worth shining a spotlight on it for the first Ian's VR Corner of 2019.

Borderlands 2 VR places you inside the entire Borderlands 2 experience, minus its 10 DLC chapters and signature cooperative multiplayer. The lack of multiplayer is particularly disappointing considering how much fun tooling around Pandora with your mates was in the original release, but the extra immersion that VR brings balances things out nicely so you won't miss it too much.

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The video games that tried (and failed) to predict 2019
Thu, 03 Jan 2019 10:46:00 +0000

Ever since their inception, video games have been offering us visions of what the future of the human race may hold. But now we've made it to the real life future (aka 2019) it's time to look back at how accurate those predictions actually were.

In the video below, I take a look at 9 games from the past that attempted to imagine what our present day life would be like and, if you hadn't already guessed, some of those predictions have proven to be a little wide of the mark.

Oh, and this is nothing to do with the video but if you want to feel really old, I recently found out that in August it'll be 20 years since Tony Hawk's Pro Skater came out. Sorry.

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Ian's top ten best PSVR games of 2018
Sun, 16 Dec 2018 09:00:00 +0000

Welcome one and all to a very special Christmas episode of Ian's VR Corner where I'll be going over my top ten best PSVR games of 2018. The following list is completely my opinion and it only features games I've played, so if I've missed out on one of your favourites it may just be that I've not had a chance to give it a go. Well, it's either that or I did play it and I just thought it was a bit poo. Either way, please do share the love for your favourite PSVR games in the comments below and hopefully you can inspire others to try them out too.

Check out the video below to watch the video version of this list can see footage of each game featured. If reading is more your thing though, you'll find my entire top ten list just under that.

10 - Pixel Ripped 1989

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Gungrave VR is a blast from the past that makes for an abysmal virtual experience
Sun, 09 Dec 2018 09:00:00 +0000

I've played a lot of bad VR games for Ian's VR Corner over the past year but Gungrave VR has to be up there with the worst of the worst. Put simply it's an absolute mess that fails to be immersive in any way.

The Zone of Enders 2 remaster proved that it's entirely possible for old-school gameplay to make the leap to VR but, as you'll see in this week's episode of Ian's VR Corner, some things are best left buried...

Gungrave VR follows on from events in Gungrave: Overdose, a third-person shooter and sequel to the original Gungrave that launched on PS2 in 2004. In terms of presentation and production though, it's like that 14 year gap between these games never existed at all - everything about the Gungrave VR feels archaic.

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